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 Author  Title  Type  [ Year ]
] Filters: Author is Charvillat, Vincent  [Clear All Filters]
. Assessment of Crowdsourcing and Gamification Loss in User-Assisted Object Segmentation. Multimedia Tools and Applications. 2016;23(75).  (5.05 MB)
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 (5.05 MB). Co-filtering human interaction and object segmentation. . 2015.  (1.82 MB)
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 (1.82 MB). Quality Control in Crowdsourced Object Segmentation. In IEEE International Conference on Image Processing (ICIP), 2015. 2015.  (362.33 KB)
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 (362.33 KB). Click’n’Cut: Crowdsourced Interactive Segmentation with Object Candidates. In 3rd International ACM Workshop on Crowdsourcing for Multimedia (CrowdMM). Orlando, Florida (USA); 2014.  (1017.73 KB)
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 (1017.73 KB). Crowdsourced Object Segmentation with a Game. . 2013.  (1.34 MB)
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 (1.34 MB). Crowdsourced Object Segmentation with a Game. In ACM Workshop on Crowdsourcing for Multimedia (CrowdMM). Barcelona; 2013.  (1.22 MB)
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