@conference {cSalvador13 , title = {Crowdsourced Object Segmentation with a Game}, booktitle = {ACM Workshop on Crowdsourcing for Multimedia (CrowdMM)}, year = {2013}, month = {10/2013}, address = {Barcelona}, abstract = {

We introduce a new algorithm for image segmentation based on crowdsourcing through a game : Ask{\textquoteright}nSeek. The game provides information on the objects of an image, under the form of clicks that are either on the object, or on the background. These logs are then used in order to determine the best segmentation for an object among a set of candidates generated by the state-of-the-art CPMC algorithm. We also introduce a simulator that allows the generation of game logs and therefore gives insight about the number of games needed on an image to perform acceptable segmentation.

Amaia Salvador, "Crowdsourced Object Segmentation with a Game" from Xavi Gir{\'o}
}, isbn = {978-1-4503-2396-3}, doi = {http://dx.doi.org/10.1145/2506364.2506367}, url = {http://dx.doi.org/10.1145/2506364.2506367}, author = {Amaia Salvador and Carlier, Axel and Xavier Gir{\'o}-i-Nieto and Marques, Oge and Charvillat, Vincent} }