@article {aBarkhuus14, title = {New interaction modes for rich panoramic live video experiences}, journal = {Behaviour \& Information Technology}, volume = {33}, year = {2014}, month = {07/2014}, chapter = {859-869}, abstract = {

The possibilities of panoramic video are based on the capabilities of high-resolution digital video streams and higher band- width{\textquoteright}s opportunities to broadcast, stream and transfer large content across platforms. With these opportunities also come challenges such as how to focus on sub-parts of the video stream and interact with the content shown on a large screen. In this paper, we present studies of two different interaction modes with a large-scale panoramic video for live experiences; we focus on interactional challenges and explore if it is (1) possible to develop new interactional methods/ways of approaching this type of high-resolution content and (2) feasible for users to interact with the content in these new ways. We developed prototypes for two different interaction modes: an individual system on a mobile device, either a tablet or a mobile phone, for interacting with the content on the same and a non-touch gesture-based system for the home or small group interaction. We present pilot studies where we explore the possibilities and challenges with these two interaction modes for panoramic content.

}, keywords = {interaction modes, interactive television, panoramic video, pilot studies}, doi = {10.1080/0144929X.2014.914975}, url = {http://www.tandfonline.com/doi/full/10.1080/0144929X.2014.914975}, author = {Barkhuus, Louise and Zoric, Goranka and Engstr{\"o}m, Arvid and Ruiz-Hidalgo, J. and Verzijp, Nico} } @conference {cZoric13, title = {Gesture Interaction with Rich TV Content in the Social Setting}, booktitle = {Exploring and Enhancing the User Experience for Television, Workshop of ACM SIGCHI Conference on Human Factors in Computing Systems, CHI{\textquoteright}13}, year = {2013}, month = {04/2013}, address = {Paris, France}, abstract = {

The appearance of new immersive TV content has increased the interactive possibilities presented to the viewers. Increased interactivity is seen as a valuable feature in viewing richer television content, but new functionalities are limited by what can be done naturally and intuitively using available devices like remote controls. Therefore, new interaction techniques, such as visual gestures control systems, have appeared aiming to enhance the viewers{\textquoteright} viewing experience. In this work we begin uncovering the potential and challenges of gesture interaction with ultra high definition video for people watching TV together. As a first step we have done a study with a group of people interacting with such content using a gesture-based system in the home environment.

}, url = {http://livingroomexperience.wikispaces.com/}, author = {Zoric, Goranka and Engstr{\"o}m, Arvid and Barkhuus, Louise and Ruiz-Hidalgo, J. and Kochale, A.} }